Raquel Garcia
Raquel Garcia
Senior Weapons Artist @ Escape Velocity
Seattle, Washington, United States

About

Pew Pew!

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Skills

3D ModelingDigital SculptingHard Surface ModelingLow-poly ModelingProp ModelingGame DevelopmentHigh-poly ModelingPhoto-manipulationWeapon ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Keyshot
Keyshot
Substance 3D Designer
Substance 3D Designer
After Effects
After Effects
Visual Studio
Visual Studio
Jira
Jira
RizomUV
RizomUV

Productions

    • Video Game
      Valorant
    • Year
      2021
    • Role
      Weapons Artist
    • Company
      Riot Games
    • Video Game
      Aliens: Fireteam Elite
    • Year
      2021
    • Role
      Weapons Artist
    • Company
      Cold Iron Studios
    • Video Game
      PlayerUnknown's Battle Grounds
    • Year
      2018
    • Role
      Asset Artist
    • Company
      PUBG Corp.
    • Video Game
      Call of Duty: WW2
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Raven Software
    • Video Game
      Call of Duty: Infinite Warefare
    • Year
      2016
    • Role
      Environment Artist
    • Company
      Raven Software
    • Video Game
      Call Of Duty: Modern Warfare Remastered
    • Year
      2016
    • Role
      Environment Artist
    • Company
      Raven Software
    • Video Game
      Call of Duty: Online
    • Year
      2011
    • Role
      Environment Artist
    • Company
      Raven Software

Experience

  • Senior Weapons Artist at Escape Velocity Entertainment
    Seattle, WA, US
    September 2024 - Present

  • Weapons Artist at Riot Games
    Los Angeles
    January 2021 - January 2024

  • Weapons Artist at Cold Iron Studios
    San Jose, United States of America
    December 2019 - January 2021

  • Asset Artist at PlayerUnknown's Battle Grounds
    Madison, United States of America
    March 2018 - October 2019

  • Environment Artist at Raven Software
    Madison, United States of America
    January 2016 - January 2018

    Responsible for creating 3D assets and texturing, environment building and set-dressing.

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